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Critical Role Campaign 4 · Character

Teor Pridesire

Teor Pridesire is a lion-like nama Vanguard Marshal and veteran mercenary tied to the Torn Banner, shaped by years of war, wandering contracts and enduring loyalty to the people he once fought beside.

Understand

Duty, Mercy and the Road Behind Him

Teor Pridesire is a lion-like nama mercenary and veteran soldier whose life has been shaped by the Torn Banner, the Falconer’s Rebellion and years spent taking work wherever it could be found.

He carries the station and regalia of a Vanguard Marshal, pairing an imposing martial presence with the habits of someone who has spent a long time surviving conflict. Teor watches his surroundings closely, reads danger quickly and habitually looks for signs that something is wrong.

Much of his history is defined by old loyalties. The people he fought beside remain important to him long after the battles themselves have ended, and his years on the road have not erased those ties.

For all his size and soldierly bearing, Teor is also strongly protective. His instinct is not simply to confront danger, but to step toward people who need help and take responsibility when others are in trouble.

A City He No Longer Recognises

Teor returns to Dol-Makjar with Loza Blade after years away, coming from the far east after their latest work had ended in a series of smaller skirmishes. They reach the city with barely enough time to find Thjazi Fang’s execution and stand at the back of the crowd for his final moments.

What Teor sees does not sit easily with him. The trumpets and official celebration cannot hide the grief, remorse and confusion on other faces. Looking at a man he remembers as having done much for people beyond himself, Teor can only think that Thjazi deserved more.

The execution also makes Dol-Makjar itself feel unfamiliar. Teor knows war better than politics, but he recognises conflict when he sees it. As he walks toward the Fang home, he keeps asking what happened to the city of the Revolutionary Council, the Pariah Blades and the history he remembers.

At the farramh, Teor offers Halandil Fang his condolences and gives a simple account of his connection to the dead man: he and Thjazi served together in the Falconer’s Rebellion, and Teor remembers him as a good man.

The gathering returns other people from that history to him. Azune Nayar recognises Teor across the room, and the two old soldiers need little time to recover the familiarity of people who once fought in the same battles. When they later speak privately, Azune calls him an old friend and offers to take part in whatever Teor does next.

Teor’s own answer is that he has questions about nearly everything. He no longer recognises the banners, the people or the religious authority he finds in Dol-Makjar, and he wants to understand why Thjazi ended up on the gallows.

He also explains what the years away have looked like. Teor and Loza have stayed outside Dol-Makjar, helping others from the Torn Banner and taking contracts where they can. They have kept moving, but Teor admits that it has been hard to find one place to be.

That admission leads him to another reason he had thought about coming home: his younger brother, Talcydimir “Cyd” Pridesire. Teor hoped to see Cyd in the execution crowd. He has not, and Azune has not seen him either.

Teor’s question also alarms Azune, who knows that Cyd was supposed to have a role in the secret attempt to rescue Thjazi. Cyd’s whereabouts, and whether he ever reached his assigned part of the rescue, remain unknown, leaving Teor’s concern for his brother beside the larger question of where the escape plan failed.

Azune and Occtis Tachonis trace another missing part of that plan to Thimble, and Teor joins them when they leave the farramh to find her. As the three move through the city, Teor checks whether anyone is following them.

At the hidden rooms in the Tanners, his vigilance finds the first warning. While Occtis works the concealed entrance, Teor spots fresh blood beneath its hinge and silently directs Azune’s attention to it. Inside, the apartment has been violently ransacked.

Teor then catches the familiar scent of honeysuckle and an otherworldly light fading near a floor grate. He rushes toward it and finds Thimble unconscious below, changed by the years since he last saw her and close to death.

When her light begins to fail, Teor does not hesitate. The grate is too narrow for him to reach through safely, so he forces his claws into it, skins his knuckles and tears stone away with the obstruction. He then channels divine radiance into Thimble and restores her to consciousness.

The rescue brings yet another old face back into Teor’s life when Kattigan Vale appears at the hideout. Teor recognises him after roughly ten or fifteen years apart and greets him with immediate affection.

Teor came back to Dol-Makjar carrying the habits of a wandering soldier and questions about where he might belong. In the space of a single day, old comrades, a missing brother and a dying friend turn those questions into responsibilities he can no longer leave behind.

Explore

What He Carries Forward

Relationships

Loza BladeTravelling Companion

Teor and Loza have spent years away from Dol-Makjar travelling together, taking contracts and helping others from the Torn Banner. Their long partnership is part military history, part working companionship and part shared responsibility for people from their old company.

Talcydimir PridesireYounger Brother

Cyd is Teor’s younger brother. Teor returns to Dol-Makjar hoping to find him and becomes concerned when neither he nor Azune has seen him.

Thjazi FangFormer Comrade

Teor served beside Thjazi in the Falconer’s Rebellion and remembers him as a good man who did much for others. Thjazi’s execution draws Teor back into questions about the city and the people they once fought beside.

Azune NayarOld Friend

Teor and Azune fought side by side in the Falconer’s Rebellion. They recognise one another immediately after years apart, and their old trust quickly becomes an active search for answers.

ThimbleOld Friend

Teor knows Thimble from the old circle around Thjazi. He follows the signs of her fading presence at the hideout, tears open the grate trapping her and restores her to consciousness.

Kattigan ValeOld Friend

Teor recognises Kattigan after roughly ten or fifteen years apart. Their reunion is immediate and affectionate, showing that long absence has not erased the familiarity of their shared past.

Affiliations

The Torn BannerVeteran Mercenary

Teor is a mercenary of the Torn Banner and carries the station and regalia of a Vanguard Marshal. Though the Banner is no longer what it once was, he and Loza continue helping people connected to it and taking contracts where they can.

Mysteries & Questions

Where Is Cyd Pridesire?OPENWhere Is His Brother?

Teor expected to find Cyd after returning to Dol-Makjar, but neither he nor Azune has seen him. By the end of Episode 1, Teor has no answer for where his younger brother has gone.

Where Did Thjazi’s Rescue Break?OPENWhere Did the Rescue Break?

Teor is drawn into the search for Thimble as the surviving conspirators trace the failed rescue. The genuine escape glyph remaining at the hideout leaves the larger failure unresolved.

After years away, Teor no longer recognises the banners, people and religious authority shaping Dol-Makjar. Thjazi’s execution sharpens his question about what happened to the revolutionary city he remembers.

Who Attacked Thimble’s Hideout?OPENWho Attacked Thimble?

Teor sees the blood and destruction at the hideout and finds Thimble near death. The people responsible for the attack and the full purpose behind it remain unresolved.

Connected Subjects

EVENT
The Execution of Thjazi FangThe Execution He Returns To

Teor and Loza return to Dol-Makjar after years away and arrive in time to witness Thjazi’s execution. What Teor sees there becomes the immediate reason he begins questioning the city he has returned to.

EVENT
The Failed Rescue of Thjazi FangHis Brother’s Part in the Rescue

Cyd had an assigned role driving the wagon in Thjazi’s escape plan, but Teor has not seen him and Azune does not know where he is. His whereabouts—and whether he ever reached his part of the rescue—remain unknown.

EVENT
The Falconer’s RebellionThe War Behind Him

The Falconer’s Rebellion is the shared history behind several of Teor’s deepest Episode 1 connections, including Thjazi and Azune, and remains a central reference point for how he understands loyalty and service.

EVENT
Attack on Thimble’s HideoutThe Search That Became a Rescue

Teor joins the search for Thimble and finds the aftermath of a violent attack. His role shifts from investigator to rescuer when he discovers her critically wounded beneath the grate.

LOCATION
Dol-MakjarThe City He Returned To

Dol-Makjar is both a place from Teor’s past and the city he is trying to understand again after years away. His return immediately confronts him with changed institutions, old comrades and a missing brother.

LOCATION
The Obridimian EmpireThe Road Back to Dol-Makjar

Teor and Loza return from the far east after recent work that had ended in a series of smaller skirmishes, placing the lands around the fallen Obridimian Empire on the road immediately behind his Episode 1 homecoming.

Key Episodes

Episode1
A Vanguard Marshal ReturnsThe Fall of Thjazi Fang

Episode 1 establishes Teor’s return to Dol-Makjar, his Torn Banner history and old comrades, his concern for Cyd, his questions about the changed city and the decisive rescue of Thimble.

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