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Critical Role Campaign 4 · Faction

House Tachonis

House Tachonis is one of Aramán’s Sundered Houses and a powerful noble family whose interests repeatedly intersect with the central conflicts of Campaign 4.

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Articles Featuring House Tachonis

Episode ReviewCampaign 4, Episode 78.5/10

Critical Role Campaign 4 Episode 7 Review: Power, Betrayal and One Terrible Castle

“On the Scent” turns a hunt through Timmony into a study of borrowed authority, as Wicander wrestles with inherited status and Casimir discovers how little respect betrayal actually bought him.

A slow-burning but rewarding episode that uses Timmony, the Candescent Creed and Castle Sloak to explore power, legitimacy and the humiliating limits of Casimir Gavendale’s new status.

Castle SloakCasimir GavendaleThe Candescent Creed
Episode ReviewCampaign 4, Episode 99/10

Critical Role Campaign 4 Episode 9 Review: The Oath Still Stands

The Soldiers follow Cyd into Tybry’s Lea and discover that when gods, revolutions and institutions fail, what matters is not preserving their old shape — but deciding which promises still deserve to survive.

A dense but rewarding episode that uses Timmony’s Hounds, the Candescent Creed and House Tachonis to ask what deserves to survive when old systems fail.

Hounds of the KingThe Black RabbitsThe Candescent Creed
Episode ReviewCampaign 4, Episode 58.5/10

Critical Role Campaign 4 Episode 5 Review: Somewhere to Return To

After certainty collapses, Campaign 4 sends its characters looking for new directions — and discovers that moving forward does not always mean leaving the past behind.

A strong transitional chapter that turns the Overture’s consequences into direction while finding emotional weight in Occtis’s undeath, chosen trust and the families still waiting for someone to come home.

Where Is Cyd Pridesire?Teor PridesireUlbid Morn
What We LearnedCampaign 4, Episode 2

What We Learned from Critical Role Campaign 4, Episode 2

False glyphs, unfinished promises and the hidden source of the Light

Episode 2 reaches back into the Falconer’s Rebellion before exposing a false escape glyph, the Coffin of Olbalad, growing noble pressure and the chained source of Filament beneath Villa Aurora.

What We LearnedCampaign 4, Episode 3

What We Learned from Critical Role Campaign 4, Episode 3

Cut threads, quiet threats and the shadow behind the shears

Episode 3 exposes the manufactured Candescent Creed, sends a new party towards Gormalay and ends with House Tachonis tearing its way into Palazzo Davinos.