Public safety through trained magical detection, regulated arcane practice and rapid response to supernatural threats.
The Arcane Marshals
An active Revolutionary Guard division of magically trained warriors who detect arcane threats and respond to supernatural danger in Dol-Makjar.
Overview
The Arcane Marshals are one of the most active divisions remaining within the Revolutionary Guard. Their duties combine martial service with magical detection: they monitor arcane anomalies, administer permits, maintain research-support devices, patrol the city and respond to demons, undead and other supernatural threats. Captain Edrian Fazir commands the division, with Lieutenant Azune Nayar serving as an Arcane Marshal. Episode 2 also shows House Einfasen offering resources while seeking a future security-overseer role around the division.
Purpose, Doctrine & Operations
Strategic Objectives
- Protect Dol-Makjar from magical and supernatural threats
- Maintain the city’s capacity to identify dangerous arcane activity
Methods & Capabilities
- Maintaining Detect Magic during duty
- Patrolling Dol-Makjar for arcane anomalies
- Administering sanctioned places for magical practice
- Maintaining devices used for arcane research
- Responding to demons, undead and other supernatural entities
Command, Members & Veterans
Alliances, Authority & Relations
Where They Stand
Current Objectives
- Continue magical-security work despite wider Guard restructuring
Current Operations
- Maintaining patrols, permits and magical detection
- Receiving an offer of resources from House Einfasen
- Preparing for possible consolidation of Revolutionary Guard offices
Major Events
House Einfasen’s Security Restructuring
Sir Harondus Einfasen offers resources to the Arcane Marshals while proposing closures, replacement of public guards with house soldiers and his own appointment as security overseer.
The Discovery of the False Escape Glyph
Azune and Occtis discover that the magical signature detected on Thjazi was produced by a deliberately planted ceramic forgery rather than Thimble’s genuine escape glyph.
Connected Mysteries
What Happened to Dol-Makjar’s Revolution?
How did Dol-Makjar change from the city Teor remembers, and what remains of its revolutionary institutions and ideals?
Returning veterans find a revolutionary city transformed by Sundered House power, the Candescent Creed and an expanding Chamber authority.
The institution’s independence is threatened through a council decision advised by the Chamber.
Evidence Ledger
Statements are labelled by how the transcript establishes them, so direct depiction, testimony, belief and disputed accounts remain distinct.
Maintaining Detect Magic during duty.
The Arcane Marshals are placed under direct noble attention and possible future oversight.
House Einfasen’s Security Restructuring is sir Harondus Einfasen offers resources to the Arcane Marshals while proposing closures, replacement of public guards with house soldiers and his own appointment as security overseer.
The Arcane Marshals are an active Revolutionary Guard division of magically trained warriors who detect arcane threats and respond to supernatural danger in Dol-Makjar.
The Arcane Marshals remain active while House Einfasen offers resources and seeks influence over public security.
The Arcane Marshals’ Office is the active Arcane Marshal offices within Brethren Hall.
Sir Harondus Einfasen offers resources to the Arcane Marshals while proposing that noble forces replace other public guard offices. Azune recognises the power behind the offer and redirects his patrol toward Caravan Hill.
Azune reports to Captain Edrian in the Arcane Marshals office.
Edrian is introduced as captain of Azune’s Arcane Marshal division.
Harondus presents House Einfasen’s resource offer.
Harondus discusses the Marshals within the restructuring of Revolutionary Guard services.
Operations & Appearances
Broken Wing
The Broken Wing
Directly representedAt the close of the Farramh, Halandil and Hero play a rebellion song for Thjazi. The investigators return from the Tanners and Thimble finally reaches the body of her fallen partner.
1 related moment
The False Glyph
Directly representedAzune searches Thjazi’s coat and finds the object that fooled his inspection. Occtis proves that its conjuration aura was itself an illusion, revealing a deliberate substitution inside the rescue plan.
Vaelus and Thimble Find Common Cause
Directly representedVaelus identifies herself and admits that Bolaire helped her enter Dol-Makjar. In private, she and Thimble move from accusation toward a temporary shared interest in finding the stolen Stone of Nightsong.
Loza Passes the Torn Banner
Directly representedLoza announces her retirement, warns Thaisha about Occtis’s family and entrusts Teor with half of the disbanded Torn Banner before leaving the Fang home.
House Einfasen Courts the Arcane Marshals
Directly representedSir Harondus Einfasen offers resources to the Arcane Marshals while proposing that noble forces replace other public guard offices. Azune recognises the power behind the offer and redirects his patrol toward Caravan Hill.