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The Arcane Marshals

Revolutionary Guard DivisionActive Under Political Courting

An active Revolutionary Guard division of magically trained warriors who detect arcane threats and respond to supernatural danger in Dol-Makjar.

Faction profile

Overview

The Arcane Marshals are one of the most active divisions remaining within the Revolutionary Guard. Their duties combine martial service with magical detection: they monitor arcane anomalies, administer permits, maintain research-support devices, patrol the city and respond to demons, undead and other supernatural threats. Captain Edrian Fazir commands the division, with Lieutenant Azune Nayar serving as an Arcane Marshal. Episode 2 also shows House Einfasen offering resources while seeking a future security-overseer role around the division.

Role and operations

Purpose, Doctrine & Operations

Operational Doctrine

Public safety through trained magical detection, regulated arcane practice and rapid response to supernatural threats.

01

Strategic Objectives

  • Protect Dol-Makjar from magical and supernatural threats
  • Maintain the city’s capacity to identify dangerous arcane activity
02

Methods & Capabilities

  • Maintaining Detect Magic during duty
  • Patrolling Dol-Makjar for arcane anomalies
  • Administering sanctioned places for magical practice
  • Maintaining devices used for arcane research
  • Responding to demons, undead and other supernatural entities
People within the organisation

Command, Members & Veterans

Connections between powers

Alliances, Authority & Relations

Present campaign state

Where They Stand

Current Objectives

  • Continue magical-security work despite wider Guard restructuring

Current Operations

  • Maintaining patrols, permits and magical detection
  • Receiving an offer of resources from House Einfasen
  • Preparing for possible consolidation of Revolutionary Guard offices
Campaign and historical record

Major Events

Unresolved questions

Connected Mysteries

OpenRaised in Episode 1

What Happened to Dol-Makjar’s Revolution?

How did Dol-Makjar change from the city Teor remembers, and what remains of its revolutionary institutions and ideals?

Returning veterans find a revolutionary city transformed by Sundered House power, the Candescent Creed and an expanding Chamber authority.

Latest developmentThe Penteveral Is Forced into Leadership Change

The institution’s independence is threatened through a council decision advised by the Chamber.

Transcript-backed claims

Evidence Ledger

Statements are labelled by how the transcript establishes them, so direct depiction, testimony, belief and disputed accounts remain distinct.

11
11 Confirmed
ConfirmedCross Scene Synthesis00:45:37

Maintaining Detect Magic during duty.

Source
Audited Episode 2 entity-pass synthesis; the timestamp anchors the cited scene range. · The Broken Wing · Thjazi’s Message Reaches Thimble
ConfirmedCross Scene Synthesis03:19:13

The Arcane Marshals are placed under direct noble attention and possible future oversight.

Source
Audited Episode 2 entity-pass synthesis; the timestamp anchors the cited scene range. · House Einfasen Courts the Arcane Marshals · House Einfasen Courts the Arcane Marshals
ConfirmedCross Scene Synthesis03:19:13

House Einfasen’s Security Restructuring is sir Harondus Einfasen offers resources to the Arcane Marshals while proposing closures, replacement of public guards with house soldiers and his own appointment as security overseer.

Source
Audited Episode 2 entity-pass synthesis; the timestamp anchors the cited scene range. · House Einfasen Courts the Arcane Marshals · House Einfasen Courts the Arcane Marshals
ConfirmedCross Scene Synthesis03:19:13

The Arcane Marshals are an active Revolutionary Guard division of magically trained warriors who detect arcane threats and respond to supernatural danger in Dol-Makjar.

Source
Audited Episode 2 entity-pass synthesis; the timestamp anchors the cited scene range. · House Einfasen Courts the Arcane Marshals · House Einfasen Courts the Arcane Marshals
ConfirmedCross Scene Synthesis03:19:13

The Arcane Marshals remain active while House Einfasen offers resources and seeks influence over public security.

Source
Audited Episode 2 entity-pass synthesis; the timestamp anchors the cited scene range. · House Einfasen Courts the Arcane Marshals · House Einfasen Courts the Arcane Marshals
ConfirmedCross Scene Synthesis03:19:13

The Arcane Marshals’ Office is the active Arcane Marshal offices within Brethren Hall.

Source
Audited Episode 2 entity-pass synthesis; the timestamp anchors the cited scene range. · House Einfasen Courts the Arcane Marshals · House Einfasen Courts the Arcane Marshals
ConfirmedCross Scene Synthesis03:19:13

Sir Harondus Einfasen offers resources to the Arcane Marshals while proposing that noble forces replace other public guard offices. Azune recognises the power behind the offer and redirects his patrol toward Caravan Hill.

Source
Audited Episode 2 scene synopsis anchored to the beginning of the scene range. · House Einfasen Courts the Arcane Marshals · House Einfasen Courts the Arcane Marshals
ConfirmedNarration03:23:20

Azune reports to Captain Edrian in the Arcane Marshals office.

Source
Azune reports to Captain Edrian in the Arcane Marshals office. · House Einfasen Courts the Arcane Marshals · Azune Reports to Captain Fazir
ConfirmedNarration03:23:20

Edrian is introduced as captain of Azune’s Arcane Marshal division.

Source
Edrian is introduced as captain of Azune’s Arcane Marshal division. · House Einfasen Courts the Arcane Marshals · Azune Reports to Captain Fazir
ConfirmedCharacter Testimony03:24:48

Harondus presents House Einfasen’s resource offer.

Source
Sir Harondus Einfasen — Harondus presents House Einfasen’s resource offer. · House Einfasen Courts the Arcane Marshals · Einfasen Offers Resources
ConfirmedNarration03:25:23

Harondus discusses the Marshals within the restructuring of Revolutionary Guard services.

Source
Harondus discusses the Marshals within the restructuring of Revolutionary Guard services. · House Einfasen Courts the Arcane Marshals · The Marshals Enter a Noble Restructuring Plan
Source-linked campaign appearances

Operations & Appearances

Faction archiveSelect a scene to begin playback
Campaign 4

Broken Wing

5 scenes
04
Funeral Song And Return

The Broken Wing

Directly represented
45:3701:00:57

At the close of the Farramh, Halandil and Hero play a rebellion song for Thjazi. The investigators return from the Tanners and Thimble finally reaches the body of her fallen partner.

The Fang HomeRepresented by Azune NayarAzune is an Arcane Marshal.
1 related moment
06
Rescue Investigation

The False Glyph

Directly represented
01:04:4101:25:45

Azune searches Thjazi’s coat and finds the object that fooled his inspection. Occtis proves that its conjuration aura was itself an illusion, revealing a deliberate substitution inside the rescue plan.

The Fang HomeRepresented by Azune NayarAzune applies Arcane Marshal expertise.
07
Uneasy Alliance

Vaelus and Thimble Find Common Cause

Directly represented
01:25:4501:35:30

Vaelus identifies herself and admits that Bolaire helped her enter Dol-Makjar. In private, she and Thimble move from accusation toward a temporary shared interest in finding the stolen Stone of Nightsong.

The Fang HomeRepresented by Azune NayarAzune is an Arcane Marshal.
08
Farewell And Inheritance

Loza Passes the Torn Banner

Directly represented
01:35:3001:44:53

Loza announces her retirement, warns Thaisha about Occtis’s family and entrusts Teor with half of the disbanded Torn Banner before leaving the Fang home.

The Fang HomeRepresented by Azune NayarAzune represents the Arcane Marshals.
20
Institutional Pressure

House Einfasen Courts the Arcane Marshals

Directly represented
03:19:1303:32:17

Sir Harondus Einfasen offers resources to the Arcane Marshals while proposing that noble forces replace other public guard offices. Azune recognises the power behind the offer and redirects his patrol toward Caravan Hill.

The Arcane Marshals’ OfficeRepresented by Captain Edrian Fazir, Azune NayarCaptain Fazir and Lieutenant Nayar represent the division.
4 related moments