Captain of the Arcane Marshals
Edrian is Azune’s captain and understands both the practical value and political danger of House Einfasen’s proposed resources.
Also known as Edrian Fazir, Captain Fazir
Azune Nayar’s experienced captain, who recognises the danger behind House Einfasen’s offer of support.
Captain Edrian Fazir is an older, rotund human man with a broad belly and a white chinstrap beard. He commands the Arcane Marshals and receives Azune at Brethren Hall while meeting Sir Harondus Einfasen about increased noble support and oversight.
Edrian is Azune’s captain and understands both the practical value and political danger of House Einfasen’s proposed resources.
After Sir Harondus leaves, Edrian privately jokes that the Arcane Marshals will receive bonuses only while the house continues to find them useful.
Major events shaping Captain Edrian Fazir.
Sir Harondus Einfasen offers resources to the Arcane Marshals while proposing closures, replacement of public guards with house soldiers and his own appointment as security overseer.
Bonds, loyalties and conflicts as they develop across the campaign.
Captain and Lieutenant
Captain Edrian Fazir commands Azune within the Arcane Marshals and privately warns him about the control hidden inside House Einfasen’s offer.
Captain Edrian Fazir commands Azune within the Arcane Marshals and privately warns him about the control hidden inside House Einfasen’s offer.
Captain of the Arcane Marshals
Edrian Fazir commands the Arcane Marshals from their office at Brethren Hall.
Edrian Fazir commands the Arcane Marshals from their office at Brethren Hall.
Transcript-backed statements concerning Captain Edrian Fazir, with testimony and uncertain claims kept distinct from direct depiction.
Edrian is Azune’s captain and understands both the practical value and political danger of House Einfasen’s proposed resources.
After Sir Harondus leaves, Edrian privately jokes that the Arcane Marshals will receive bonuses only while the house continues to find them useful.
Captain Edrian Fazir is azune Nayar’s experienced captain, who recognises the danger behind House Einfasen’s offer of support.
Edrian is introduced as captain of Azune’s Arcane Marshal division.
The narration identifies Edrian as Azune’s captain.
Follow Captain Edrian Fazir through the campaign and jump directly to relevant scenes and moments.
The shared player loads only when you choose a scene or source-linked moment.
Sir Harondus Einfasen offers resources to the Arcane Marshals while proposing that noble forces replace other public guard offices. Azune recognises the power behind the offer and redirects his patrol toward Caravan Hill.