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Location record

The Arcane Marshals’ Office

Guard OfficeActive Under Pressure

The active Arcane Marshal offices within Brethren Hall.

Location record

Overview

Introduction

The Arcane Marshals maintain one of the most active divisions in Brethren Hall. Their offices handle magical permits, arcane devices, patrol assignments and supernatural threats. Captain Edrian Fazir receives Azune and Sir Harondus Einfasen in his office here.

Where this place sits in the world

Geographic Context

Geographic context

Brethren Hall, Rubble Cliff, Dol-Makjar

An office division inside Brethren Hall.

World areaKahad
Contained withinDol-Makjar
Contained withinRubble Cliff
Contained withinBrethren Hall
Contained withinThe Arcane Marshals’ Office
What defines this place

Notable Features

01

Captain’s office

02

Patrol schedule

03

Arcane permits and notices

04

Magical detection and research equipment

Latest known state

Where It Stands

Episode 2

Active Under Pressure

The Arcane Marshals remain active while House Einfasen offers resources and seeks influence over public security.

Who and what is connected to this place

People, Powers & Items

What happened here—and what is only connected here

Events & Historical Context

Transcript-backed claims

Evidence Ledger

Statements are labelled by how the transcript establishes them, so direct depiction, testimony, belief and disputed accounts remain distinct.

5
5 Confirmed
ConfirmedCross Scene Synthesis03:19:13

He proposes closing struggling Guard offices and redirecting their resources.

Source
Audited Episode 2 entity-pass synthesis; the timestamp anchors the cited scene range. · House Einfasen Courts the Arcane Marshals · House Einfasen Courts the Arcane Marshals
ConfirmedCross Scene Synthesis03:19:13

Other Revolutionary Guard offices face closure or replacement.

Source
Audited Episode 2 entity-pass synthesis; the timestamp anchors the cited scene range. · House Einfasen Courts the Arcane Marshals · House Einfasen Courts the Arcane Marshals
ConfirmedCross Scene Synthesis03:19:13

The Arcane Marshals remain active while House Einfasen offers resources and seeks influence over public security.

Source
Audited Episode 2 entity-pass synthesis; the timestamp anchors the cited scene range. · House Einfasen Courts the Arcane Marshals · House Einfasen Courts the Arcane Marshals
ConfirmedCross Scene Synthesis03:19:13

The Arcane Marshals’ Office is the active Arcane Marshal offices within Brethren Hall.

Source
Audited Episode 2 entity-pass synthesis; the timestamp anchors the cited scene range. · House Einfasen Courts the Arcane Marshals · House Einfasen Courts the Arcane Marshals
ConfirmedCross Scene Synthesis03:19:13

Sir Harondus Einfasen offers resources to the Arcane Marshals while proposing that noble forces replace other public guard offices. Azune recognises the power behind the offer and redirects his patrol toward Caravan Hill.

Source
Audited Episode 2 scene synopsis anchored to the beginning of the scene range. · House Einfasen Courts the Arcane Marshals · House Einfasen Courts the Arcane Marshals
Source-linked appearances

Scenes & References

Location archiveSelect a scene to begin playback
Campaign 4

Broken Wing

1 scene
20
Set here

House Einfasen Courts the Arcane Marshals

03:19:1303:32:17

Sir Harondus Einfasen offers resources to the Arcane Marshals while proposing that noble forces replace other public guard offices. Azune recognises the power behind the offer and redirects his patrol toward Caravan Hill.

1 related moment