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Campaign Event

The Reclamation of the Hallowed Round

CampaignCultural RestorationCampaign 4, Episode 3

Halandil’s company restores the former Dithyramb of Azgra as the Hallowed Round, turning a place of compelled worship into a theatre for mortal stories and celebration.

Event overview

Overview

TypeCampaign incident
WhenCampaign 4, Episode 3
StatusRestoration underway

At the lower edge of Dol-Makjar, Halandil Fang shows Thaisha the ancient amphitheatre once used to propitiate Azgra. The company is rebuilding it under the name the Hallowed Round, adding backstage structures, weather covers, concessions and performance infrastructure while preserving the massive central tree and the view across the city and forest. Uli, who remembers life before the Shapers’ War, explains that even the old songs offered to Azgra carried mortal passion that belonged to the people themselves. The restoration remains incomplete and subject to uncertain city rules.

Documented findings

Key Details

01

The former Dithyramb of Azgra has been renamed the Hallowed Round.

02

The amphitheatre can hold thousands and centres on an ancient, gnarled tree.

03

It was once used for performances intended to propitiate Azgra and display worship before the god of war.

04

The venue had remained forbidden or disused for decades before the current restoration.

05

Halandil’s company is adding backstage buildings, storage, concessions, rain covers and other practical infrastructure.

06

Uli recalls an older brother joining the revolution after hearing that the Lloys had found a way to kill the tyrant god.

07

Halandil frames the restored site as a place to celebrate one another and explore who the people of Dol-Makjar will become.

08

The Revolutionary Council’s changing rules continue to create uncertainty around the project.

What changed

Consequences

A former site of divine coercion becomes a developing centre for performance and civic culture.

Halandil’s theatre company gains a permanent large-scale venue beyond the Rookery and Archanade stages.

The site preserves a living connection between the Shapers’ War, the Old Path and contemporary Dol-Makjar.

The venue becomes the delivery point for Thjazi’s unexplained paint shipment.

Connected lore

People, Places & Powers

Unanswered questions

Connected Mysteries

Partially ResolvedRaised in Episode 1

What Was Thjazi’s Paint for Halandil?

What did Thjazi intend Halandil to create or accomplish with the paint casks?

The “paint” proves literal: large casks are delivered to Bolaire with a loving note for Halandil, but the intended work remains unknown.

Latest developmentThe Paint Carries Unexplained Magical Residue

Bolaire identifies Penteveral-like work and magical residue, while repeated examination finds no active spell.

OpenRaised in Episode 1

What Happened to Dol-Makjar’s Revolution?

How did Dol-Makjar change from the city Teor remembers, and what remains of its revolutionary institutions and ideals?

Returning veterans find a revolutionary city transformed by Sundered House power, the Candescent Creed and an expanding Chamber authority.

Latest developmentAzune and Murray Articulate a Pattern of Noble Control

They describe institutions being kept useful until controllable replacements can be installed.

OpenRaised in Episode 3

What Is Beneath Dol-Makjar?

What is the magical presence beneath Dol-Makjar?

At the Hallowed Round, Bolaire senses nascent magic and something beneath the city running hot, turning and slithering.

Latest developmentThe Presence Turns and Slithers

The energy feels active and mobile enough to leave Bolaire ill at ease.

Transcript-backed claims

Evidence Ledger

Statements are labelled by how the transcript establishes them, so direct depiction, testimony, belief and disputed accounts remain distinct.

15
13 Confirmed1 Reported1 Suspected
ConfirmedCross Scene Synthesis02:07:19

The former Dithyramb of Azgra has been renamed the Hallowed Round.

Source
Audited Episode 3 events synthesis; the timestamp anchors the cited scene range. · The Hallowed Round · The Hallowed Round
ConfirmedCross Scene Synthesis02:07:19

The amphitheatre can hold thousands and centres on an ancient, gnarled tree.

Source
Audited Episode 3 events synthesis; the timestamp anchors the cited scene range. · The Hallowed Round · The Hallowed Round
ConfirmedCross Scene Synthesis02:07:19

It was once used for performances intended to propitiate Azgra and display worship before the god of war.

Source
Audited Episode 3 events synthesis; the timestamp anchors the cited scene range. · The Hallowed Round · The Hallowed Round
ConfirmedCross Scene Synthesis02:07:19

The venue had remained forbidden or disused for decades before the current restoration.

Source
Audited Episode 3 events synthesis; the timestamp anchors the cited scene range. · The Hallowed Round · The Hallowed Round
ConfirmedCross Scene Synthesis02:07:19

Halandil’s company is adding backstage buildings, storage, concessions, rain covers and other practical infrastructure.

Source
Audited Episode 3 events synthesis; the timestamp anchors the cited scene range. · The Hallowed Round · The Hallowed Round
ConfirmedCross Scene Synthesis02:07:19

Uli recalls an older brother joining the revolution after hearing that the Lloys had found a way to kill the tyrant god.

Source
Audited Episode 3 events synthesis; the timestamp anchors the cited scene range. · The Hallowed Round · The Hallowed Round
ConfirmedCross Scene Synthesis02:07:19

Halandil frames the restored site as a place to celebrate one another and explore who the people of Dol-Makjar will become.

Source
Audited Episode 3 events synthesis; the timestamp anchors the cited scene range. · The Hallowed Round · The Hallowed Round
SuspectedCross Scene Synthesis02:07:19

The Revolutionary Council’s changing rules continue to create uncertainty around the project.

Source
Audited Episode 3 events synthesis; the timestamp anchors the cited scene range. · The Hallowed Round · The Hallowed Round
ConfirmedCross Scene Synthesis02:07:19

Halandil’s company restores the former Dithyramb of Azgra as the Hallowed Round, turning a place of compelled worship into a theatre for mortal stories and celebration.

Source
Audited Episode 3 events synthesis; the timestamp anchors the cited scene range. · The Hallowed Round · The Hallowed Round
ReportedCross Scene Synthesis02:07:19

Halandil reveals the restored amphitheatre, Uli remembers worship under Azgra and the first revolutionary hopes, and the company reclaims the site as a place to celebrate one another.

Source
Audited Episode 3 scene synthesis; the timestamp anchors the cited scene range. · The Hallowed Round · The Hallowed Round
ConfirmedNarration02:17:39

Halandil and Olgud oversee the restoration and practical operation of the new theatre.

Source
Halandil and Olgud oversee the restoration and practical operation of the new theatre. · The Hallowed Round · Partners Restore the Hallowed Round
ConfirmedNarration02:17:39

Uli works with Halandil’s company at the Hallowed Round and shares his memories of the site before and during the Shapers’ War.

Source
Uli is working at the Hallowed Round and discusses its future and history with Halandil and Thaisha. · The Hallowed Round · Partners Restore the Hallowed Round
Show 3 more evidence records
ConfirmedCharacter Testimony02:25:17

Shadia admits she is frightened for Alogar and struggles with Thaisha’s departures; Thaisha comforts her and they reaffirm their love.

Source
Shadia Fang — Shadia admits she is frightened for Alogar and struggles with Thaisha’s departures; Thaisha comforts her and they reaffirm their love. · The Hallowed Round · Mother and Daughter Speak through Fear
ConfirmedCharacter Testimony02:39:53

Thaisha remembers Thjazi’s reference to Bolaire’s paint and tells Halandil that she is by his side as he confronts it.

Source
Thaisha Lloy — Thaisha remembers Thjazi’s reference to Bolaire’s paint and tells Halandil that she is by his side as he confronts it. · The Paint Arrives · Thaisha Stands beside Halandil’s Investigation
ConfirmedCharacter Testimony02:40:40

Bolaire brings the paint left for Halandil and explains that it appeared unexpectedly at the museum.

Source
Bolaire Lathalia — Bolaire brings the paint left for Halandil and explains that it appeared unexpectedly at the museum. · The Paint Arrives · Bolaire Delivers Thjazi’s Final Gift
Source-linked sequence

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Campaign 4, Episode 3

The Snipping of Shears

3 scenes
08
Location Reclamation And HistoryEvent unfolds here

The Hallowed Round

02:07:1902:31:2024 min 01 sec

Halandil reveals the restored amphitheatre, Uli remembers worship under Azgra and the first revolutionary hopes, and the company reclaims the site as a place to celebrate one another.

3 related moments
09
Artifact Delivery And InvestigationAftermath

The Paint Arrives

02:31:2002:46:1614 min 56 sec

Bolaire delivers six crates of paint left for Halandil. The material resembles Penteveral work but carries unexplained magical residue, and the Hallowed Round brings Bolaire an uneasy awareness of something beneath the city.

2 related moments
17
Inheritance And ResolveAftermath

Halandil Takes Up the Liar’s Blade

04:03:2804:08:505 min 22 sec

Halandil surveys the danger around his household, studies the maker’s mark on Thjazi’s sword and learns that the Lloy-forged weapon is called the Liar’s Blade.