Medium humanoid, True Neutral
A common criminal — opportunistic, desperate, or simply greedy. Bandits work in numbers and prey on the unprepared. Alone, easily handled. In a pack, a genuine threat to unwary travellers.
Ranged Attack Roll: +3, range 80/320 ft.
Hit: 5 (1d8 + 1) piercing damage.
Melee Attack Roll: +3, reach 5 ft.
Hit: 4 (1d6 + 1) slashing damage.
Official D&D 5th Edition creature from the System Reference Document 5.2. Stats, abilities, and descriptions are faithful to the original SRD text. Extracted and formatted for Rolling Realm to provide a comprehensive library of official monsters as templates and references for homebrewers.
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