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Cultist Fanatic

CR 2 humanoid • D&D 5e Homebrew Creature

Created by @LightReign

Cultist Fanatic

Medium or Small humanoid, Neutral

UNCOMMON
CHALLENGE
2
450 XP

Ability Scores

STR
11(+0)
DEX
14(+2)
CON
12(+1)
INT
10(+0)
WIS
14(+2)
CHA
13(+1)
ARMOR CLASS
13
HIT POINTS
44
8d8 + 8
SPEED
30 ft.
INITIATIVE
12
+2

Saving Throws

STR+0
Base modifier
DEX+2
Base modifier
CON+1
Base modifier
INT+0
Base modifier
WIS+4
Proficient
CHA+1
Base modifier
Senses
Passive Perception 12, passive Perception 12
Languages
Common

Actions

Pact Blade

Melee Attack Roll: +4, reach 5 ft.

Hit: 6 (1d8 + 2) Slashing damage plus 7 (2d6) Necrotic damage.

Spellcasting

The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12, +4 to hit with spell attacks):

At Will:

Light

Thaumaturgy

2/Day:

Command

1/Day:

Hold Person

Bonus Actions

Spiritual Weapon (2/Day)

The cultist casts the Spiritual Weapon spell, using the same spellcasting ability as Spellcasting.

Creator Notes

By LightReign

Official D&D 5e SRD creature. Imported from local data file.

Created by @LightReign
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