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📚 SRD 5.2 Complete Bestiary

The complete collection of all 413 creatures from the D&D 5th Edition System Reference Document 5.2, including monsters from CR 0 to CR 30 across all creature types and environments.

by @LightReign19 creaturesCreated February 2026

🐉 Creatures(19)

Aboleth

CR 10

Large • aberration • Lawful Evil

Ancient telepathic horrors that enslave minds and rewrite memories. Immortal, intelligent, and utterly malevolent—aboleths are the stuff of undersea n

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Air Elemental

CR 5

Large • elemental • True Neutral

A living tempest of howling winds and crackling thunder, this elemental strikes with the fury of a storm, engulfing foes in its vortex before hurling

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Animated Armor

CR 1

Medium • construct • Unaligned

Enchanted suit of armor animated by magic. Follows simple commands, attacks with repeated slams, and is immune to mental effects due to its mindless

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Animated Flying Sword

CR 1/4

Small • construct • Unaligned

Enchanted blade animated by magic that hovers and attacks autonomously. Fast aerial combatant immune to mental effects due to its mindless nature.

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Animated Rug of Smothering

CR 2

Large • construct • Unaligned

Enchanted carpet that wraps around victims to smother them. Grapples Medium or smaller creatures, blinding and suffocating them while sharing damage t

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Ankheg

CR 2

Large • monstrosity • Unaligned

Burrowing ambush predator that erupts from beneath the earth to snatch prey with powerful mandibles. Sprays corrosive acid when threatened and drags v

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Assassin

CR 8

Medium • humanoid • True Neutral

A deadly master of stealth and poison. Strikes from the shadows with lethal precision, using venomous blades and bolts to eliminate targets before the

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Awakened Shrub

CR 0

Small • plant • True Neutral

A sentient shrub animated by magic. Loyal to its awakener, it shuffles forward on gnarled roots to scratch at foes — more determined than dangerous.

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Awakened Tree

CR 2

Huge • plant • True Neutral

An ancient tree given thought and voice. Slow to anger, impossible to stop — when it swings, entire bodies of men fall.

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Axe Beak

CR 1/4

Large • monstrosity • Unaligned

A flightless predator built for speed. Powerful legs close the gap in seconds, and that axe-shaped beak does exactly what it looks like it should — no

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Azer Sentinel

CR 2

Medium • elemental • Lawful Neutral

A living forge given form, the Azer Sentinel strides wreathed in heat and light, its iron hammer blazing with molten fury as it stands watch in discip

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Balor

CR 19

Huge • fiend • Chaotic Evil

A towering general of the Abyss, the Balor wields lightning and flame with apocalyptic fury, its mere presence warping the battlefield into a vision o

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Bandit

CR 1/8

Medium • humanoid • True Neutral

A common criminal — opportunistic, desperate, or simply greedy. Bandits work in numbers and prey on the unprepared. Alone, easily handled. In a pack,

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Bandit Captain

CR 2

Medium • humanoid • True Neutral

A seasoned criminal leader — cunning, charismatic, and dangerous up close. Commands loyalty through strength and coin, and knows exactly when to fight

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Barbed Devil

CR 5

Medium • fiend • Lawful Evil

A devil wreathed in vicious barbs that tear anything that grapples it. Patient, perceptive, and utterly loyal to the Nine Hells — a living weapon that

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Basilisk

CR 3

Medium • monstrosity • Unaligned

A slow but relentless predator, the basilisk turns prey to stone with a single gaze. Few who meet its eyes live to describe the experience.

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Bearded Devil

CR 3

Medium • fiend • Lawful Evil

A soldier of Hell that fights dirty — its glaive opens wounds that won't stop bleeding, and that writhing beard delivers poison that stops you healing

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Behir

CR 11

Huge • monstrosity • Neutral Evil

A lightning-immune serpent the size of a building. It constricts, it bites, it breathes lightning — and if you're unlucky, it swallows you whole and d

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Berserker

CR 2

Medium • humanoid • True Neutral

Dangerous when healthy. Lethal when wounded. The berserker doesn't break under pressure — it breaks open, fighting harder the closer it gets to death.

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